Overview
Note: D5 Render requires graphics cards with RTX compatibility & Windows 10 OS Version 1809 or newer. |
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Immersive Creating Experience - Create at the Speed of Thought Slow 3D rendering has always been the bottleneck that slowed your workflow. You made an adjustment then waited for the progress bar to drain your inspiration. Bursts of creativity had to be squeezed into the spaces between renderings. But now, D5 keeps up with every thought and modification to keep you immersed in a seamless workflow. You can fully dive yourself into the creative moment, sculpting with light and truly play in the worlds you create. D5 leverages ray tracing and DLSS acceleration to bring you real-time interactivity and near offline rendering correctness. No need to compromise, you have the world at your fingertips. |
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Easy Start - Simple and Elegant Forget about wrestling with those monstrous, bloated softwares with painfully convoluted workflows—D5 is as simple as it is powerful.<br><br>Experience elegance with a streamlined workflow that is created to help you visualize with ease. Through a gentle learning curve, build your skills progressively with the most intuitive controls over lighting, materials, environments and cameras, and work your way towards mastering the features and plug-ins that best suit your specific industry. |
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Fill Your Scenes Faster - Cloud-based Models and Materials, Ready to Go Hunting for the right models and materials slows you down, so we made Assets Cloud Library to speed you up again. D5 Works is a convenient, cloud-based ‘warehouse’, filled to bursting with our extensive collection of ready-made professional-level creations. In D5, you can directly connect to D5 Works to immediately search and find the exact asset needed and add it to your project.<br><br>D5 Works is continuously updated to meet multi-themed assets needs for architecture, interior design, landscape , wedding, and other responsive scenes, here you can find basically everything you need to build realistic scenes as fast as you can imagine them. |
AI x Real-time Rendering, Fast-Track Your Designs
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AI capabilities are here to speed up your creation.
AI-generated Material Texture Maps This feature integrates various algorithms and strategies such as U-Net, GAN, Perceptual Loss, etc., which automatically generates normal, roughness and height channel maps according to the base color texture map of the material. |
AI Atmosphere Match It integrates lightweight convolutional neural networks for feature element identification, and generates corresponding post parameters based on comparative learning algorithms for embedding spatial mapping of elemental features of reference maps and target post parameters. |
AI Ultra HD Texture Based on AI Super Resolution, it enhances textures to 4K with one click, improving clarity and reducing noise while keeping detailed textures. |
AI Make Seamless It integrates AI Inpainting to specify a border of pixels around texture boundaries and transform the primary framework of the model to seamlessly merge the textures. |
Text to 3D Generate 3d assets of realistic/cartoon/low-poly styles with texts in one minute. |
AI Enhancer (beta) NEW Enhances details of rendered images (lighting, materials, characters, vehicles, vegetation, etc.), and supports enhancing specific areas or the whole image. |
Based on Unreal Engine 4 and RTX rendering technology, this tool ensures real-time rendering with near offline quality.
RTX Real-time Ray-tracing With the boost of RTX-accelerated hardware, you can export high-quality photos and videos in the blink of an eye. |
High-precision Global Illumination Proprietary real-time Global Illumination solution with adaptive sampling capabilities, which caches lighting information based on object location. It can instantly refresh effects when the lighting condition is changed. |
World Space Denoiser (WSD) On top of general Screen Space Denoiser (SSD), WSD is introduced to adaptively adjust the noise reduction strength according to depth normals. |
Deep Learning Super Sampling (DLSS) Integrate Nvidia DLSS technology to improve real-time accuracy and fluency, as well as reduce video memory consumption. |
FidelityFX Super Resolution (FSR) The newest FSR (FidelityFX Super Resolution) technology from AMD brings higher framerates and better edge details. |
Large Scene Capability Recursive data structure acceleration based on hierarchy significantly reduces the frequency of I/O communication between CPU and GPU, optimizing the drawing and calling of instance models when rendering. |
Select your output (format), including photos, panoramas and videos. The highest quality, the highest speed.
Up to 16K Photos and Panoramas D5 Render outputs lossless images with common resolutions pre-defined and supports customized image sizes up to an amazing 16K. |
4K Video Rendering Directly export standard MP4 files. Rendering runs on 0.5 seconds per frame, video resolution up to 4K. |
Video Keyframes Set up keyframes to present changes in models and lights with precision. Easily create complex animation with more expressiveness. |
Camera Control With smooth camera movements and smart calculations for keyframe angular/linear velocity, D5 supports variable speed easy in/out effects. |
Multiple Channels Multiple channels (including Material ID, AO, RT Reflection, Alpha and TransMask) can be exported while rendering for an easy post-editing with image processing software. |
Render Queue Support multiple rendering parameter sets for photos/videos. You can add them to the render queue and handle multiple rendering tasks at the same time. |
Adjustable Preview Quality 3 options (high, medium, low) of real-time preview quality are available and can be adjusted automatically based on system configuration, ensuring a smooth user experience. |
Sky - provides global illumination for the scene. Weather - controls the feel of the environment. Effect - brings out more appeal and expressiveness. They are all key parts of telling the story.
Custom HDRI In addition to built-in HDRI (High Dynamic Range Image), custom HDRI resources can be imported to improve sampling performance and reproduce lighting effects accurately. |
Geo and Sky Quickly determine the sun's position through real geographic information, such as time, date, latitude and longitude, to provide accurate natural lighting for indoor and outdoor scenes. |
Weather System Volumetric clouds, animated plants with wind, and high-precision fog. All of them contribute to a more story-telling environment. |
Volume Light Ray marching in tracing and reflections, D5 samples ShadowMap to realistically simulate the Tyndall effect. |
Accurate Coloring Tool Precisely adjust the contrast, saturation, shadow, highlight and other tone-mapping curves to enhance sketch relationships and three-dimensionality, achieving a more subtle and natural color enhancement effect. |
Cinematic Camera Effect Simulate visible light effects generated in the real world, and create a cinematic feel through Bloom and Lens Flare parameters. |
Custom LUT Use LUT (Look-Up-Table) files to calibrate the color or apply specific adjustments. Support importing .cube files. |
Physically Based Rendering rules allow materials to exhibit accurate and unique results in all kinds of lighting conditions. Simplified PBR material templates help reduce the workload on creating and tuning materials.
Emissive Click to enable emissive materials to create light sources, lightboxes, screens, etc. with ease. |
Transparent Use transparent templates to create clear and tinted glass materials. Frosted glass can be created by modifying noise in Normal maps. |
Water Create a water surface with waves and control its flow velocity. Simulate water bodies of different depths. |
Car Paint Use car paint templates to quickly create materials with high-reflective varnish coatings, whose two reflective layers can have different Roughness parameters. Reflective layers can have different roughness. |
Displacement With parallax mapping techniques, you can achieve natural bump effects using height maps. |
Cloth Adjust the opacity intensity to create a translucent fabric, and control the fur texture with Falloff parameter. |
Custom Alpha Quickly build hollow effects without modeling. Use black and white maps to define hollow areas. |
Video Import video clips as material surface and present TV screens in animation. |
Foliage Foliage templates can be used to simulate translucent sheets, and then create curtains, leaves, papers, etc. |
Grass Using grass materials allows for a quick generation of large areas of grass, with texture mapping controlling the color. |
From basic light sources to plant brushes, we have all the intuitive and easy-to-use tools for you to build the scene.
Artificial Light Source We have 4 commonly used light sources: Point Light, Spotlight, Strip Light and Rectangular Light. Visualized parameter adjustment and smooth experience in scenes with extensive light sources. |
Custom IES Spot Light is built-in with IES (Illuminating Engineering Society) files and also supports customization. |
Vegetation Tool A set of tools including Brush, Scatter and Path helps quickly arrange large scenes, thus you can easily respond to the different needs of gardening or landscape projects. |
Path Animation Use Bézier curves to easily map out paths for characters and vehicles, add smartly randomized parameters to simulate real-life city traffic. |
Local Custom Material Save edited materials to the local library and use them anywhere you need across projects. Customized categories support bulk actions. Materials can be stored locally with unlimited ability to expand. It is safe and reliable. |
Color Picker D5 provides HSV, RGB, HEX and more color modes with interconvertibility, and also supports picking up colors from scene space. |
Resource List With a tree-structured outline view, you can see what's in the scene at a simple glance, and control the display and lock status of each object without restriction. |
Simple camera settings. Intuitive view control.
Depth of Field Much similar to the real-world camera, you can set focus on the object to be clearly displayed, and change the depth of field with the parameter "Blur". |
Camera Rotation Control the horizontal rotation of cameras to produce impactful visuals. |
Orthographic View Orthographic views from 6 directions are presented in a 2D way with a shortcut to switch between them. |
Multiple Display Modes Besides the basic lit mode, wireframe mode and clay model are also included. Motions of animated models are totally controllable. |
Auto-exposure Analyze brightness automatically to adjust the exposure. It is a perfect simulation of the human eye's capability to adapt to different lighting conditions, and helps decide an appropriate exposure within seconds. |
Camera Clipping Plane Control the near clipping plane to hide objects. Anything closer to the camera than the near clipping plane will not appear. |
Two-point Perspective Click to turn on Two-point Perspective, which is commonly used in architectural design. |
Collaborate with global producers and artists to create a full-range library of high-quality assets. 1400+ materials and 1800+ models for now, and still more to come...
Editable Materials Curated materials for indoor and architectural visualization. Parameters and mappings are editable without limit, materials can be exported or saved in the local library, bringing infinite possibilities to your design. |
Animated 3D Model More than 1100 animated models of plants, characters, animals and cars. |
Selected Modern Furniture and Decorations Furniture from real brands and more aesthetically pleasing decorations, all specifically optimized for D5 Render. |
Dynamic Particle Assets Dynamic particles (fire, fountain, smoke, etc) support ray-tracing and realistic collision effects. |
Outdoor Scene Rocks, dead trees, buildings and more |
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Directly Link to Various Modeling Software Support skp/3dm files, as well as importing common fbx files. |
Support abc Files Scene projects support Alembic (.abc) animation format. Don’t stop for simple animations, here you can also utilize more advanced presentation skills. |
Workflow Plugins D5 Render supports SketchUp, 3Ds Max, Rhino, Revit, ARCHICAD, Blender and more, with live syncing and rendering of models, views and lights. |
D5 Render requires a minimum NVIDIA GeForce GTX 1060 6GB. We highly recommend NVIDIA GeForce RTX or Quadro RTX series.
In terms of the operating system, D5 Render’s runs only on Windows v1809 with DX12 + DXR.
The recently released AMD Radeon RX 6000 Series Graphics Cards will be supported, starting from D5 Render Ver. 1.8.0.
Please be noted that DLSS acceleration technology is not compatible with AMD graphics cards.
D5 Render requires Windows 10 DXR API, and there is currently no other AMD or Intel GPUs compatible with Windows 10 DXR.
Mac or Linux platform does not provide any API to utilize real-time ray tracing acceleration features at this moment. D5 will consider extending our product on Mac or Linux once these platforms are RTX ready.
Test D5 Render before you make your purchasing decision.
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